![]() Here we are almost year later and still not peep about it. They said last year sometime june 2015 it be ready. Another reason why it be great if Ark Dev would start support Vulkan API and just forget about DirectX 12. ![]() Vulkan could be the future, Open to work on many devices, not locked to single OS like Windows. Million of people are using Tablets/smart phones and other devices are now all using some form of OpenGL on there device (IOS/Android/Etc etc) Opengl didn't get the Money or all the bug support and what not. The First orginal Xbox and that started the whole Direct X and MS threw a lot of $$$$ at it. The only difference is Microsoft had a baby lol. It was far more advance then Directx ever was. Vulkan is the new OpenGl, If you look up about OpenGl, and do bit of reading. though I don't know if that will set well with all the ppl who are about to scream bloody murder about this patch not including the 20% DX12 perf gain. (API)I got no problem with the Vulkan API. With Vulkan API this could change the game industry but in till more Dev/game company use it. Someday though I know currently they have there own API Apple uses. ![]() I am so looking forward to when Ark Support Vulkan API and hope maybe Mac will support too Since mac or Linux can only use OpenGl, I would not doubt if it issue on Mac. ![]() Originally posted by CentaurChester:This is where I bet it's could be OpenGL problem. ![]()
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